tag:blogger.com,1999:blog-33823279.post116106367805173294..comments2017-09-30T20:24:39.050-05:00Comments on Learning to Talk: Screenshot and Simple TimingsJeffrey Massunghttp://www.blogger.com/profile/04030428048626948495noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-33823279.post-1166385304935031852006-12-17T13:55:00.000-06:002006-12-17T13:55:00.000-06:00Hello Jeff!That's a very intersting blog of yours!...Hello Jeff!<BR/><BR/>That's a very intersting blog of yours! In the last 3 months i've been thinking about having a taste of Smalltalk after reading "Design Patterns, elements of Reusable O.O Software". Got some research on it and what attracted me at the first moment was the cool syntax and the powerful reflective capabilities of the language.<BR/><BR/>After reading some of your experiences the idea grew stronger,i'm a gamedev beginner and i really enjoyed to read your thoughts about the Smalltalk's power from the game development point of view. <BR/>Keep rockin and spreading the word!<BR/>Best WishesGustavo Barrancoshttps://www.blogger.com/profile/00516330329451217706noreply@blogger.comtag:blogger.com,1999:blog-33823279.post-1164477912240987302006-11-25T12:05:00.000-06:002006-11-25T12:05:00.000-06:00Hi Jeff,Any chance I can get you to post some tuto...Hi Jeff,<BR/><BR/>Any chance I can get you to post some tutorials on doing the DX9 bindings? I'm new to smalltalk but not to C/C++.<BR/><BR/>Cheers,<BR/> BenAnonymousnoreply@blogger.com